![]() ![]() ![]() Motherlode wins by a hair on my scorecard. ![]() Mega Miner didn't include any real storyline, much less gentle attempts at humor. The hotkeys in Motherlode more than make up for it. For instance, "I" opens the inventory, but doesn't close it. While the fold out map and inventory in Mega Miner is nice, the operation can be a bit confusing. Slick, polished interface: Motherlode, hands down. There may be a boss in Mega Miner, but I haven't found it yet. Some of the upgrades in Mega Miner don't seem to pay for themselves, and are priced WAY too high. Logical, efficient upgrades: Edge to Motherlode. I would like to see a true "status" on the exploration achievements, rather than just "0/1", but the bonus money helps regardless. I like that you can't see the whole screen without actually exploring it, and the sonar device helps out mid-game. There are some significant differences between them though (the paid version of Motherlode may have some of these, but not the free version): I know that imitation is the most sincere form of flattery, but this game seems to be an almost clone of Motherlode. ![]()
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